Saturday, April 6, 2019

Can Video Games Make Kids More Violent Essay Example for Free

Can Video Games comprise Kids More Violent EssayCan video ventures make kids more dotty? A impertinent study employing state-of-the-art brain-scanning technology says that the answer may be yes. Researchers at the Indiana University School of medicament say that brain scans of kids who black marketed a violent video wager showed an increase in activated arousal and a corresponding decrease of activity in brain aras involved in self-control, crushing and attention. Does this mean that your teenager forget feel an uncontrollable urge to go on a dead reckoning rampage after compete Call of Duty? Vince Mathews, the principal investigator on the study, hesitates to make that leap. save he says he does think that the study should encourage parents to look more closely at the types of games their kids are playing.Based on our results, I think parents should be aware of the relationship between violent video-game playing and brain function. Mathews and his colleagues chos e two action games to include in their research unmatched violent the other not. The source game was the high-octane but non-violent racing game Need for Speed Underground. The other was the ultra-violent first-person shooter laurel of Honor Frontline. The team divided a group of 44 adolescents into two groups, and randomly assigned the kids to play one of the two games. Immediately after the play sessions, the children were given MRIs of their brains. The scans showed a negative effect on the brains of the teens who contend Medal of Honor for 30 minutes. That same effect was not present in the kids who played Need for Speed. The only difference? Violent content.Whats not clear is whether the activity picked up by the MRIs indicates a lingering or worse, permanent effect on the kids brains. And its also not know what effect longer play times might have. The scope of this study was 30 minutes of play, and one brain scan per kid, although further research is in the works. OK. B ut what about violent TV shows? Or violent films? Has anyone ever done a brain scan of kids that have effective watched a violent movie? Someone has. John P. Murray, a psychology professor at Kansas State University, conducted a very(prenominal) similar experiment, employing the same technology used in Mathews study. His findings are similar. Kids in his study experienced increase emotional arousal when watching short clips from the boxing movie Rocky IV. So, why is everyone picking on video games? Probably because theres a much smaller body of research on video games.They just havent been around as long as TV and movies, so the potential effects on children are a bigger unknown. Thats a scary occasion for a parent. Larry Ley, the director and coordinator of research for the Center for Successful Parenting, which funded Mathews study, says the purpose of the research was to help parents make apprised decisions. Theres enough data that clearly indicates that game violence is a pr oblem, he says. And its not just a problem for kids with behavior disorders. But not everyone is convinced that this latest research adds much to the give particularly the game development community. One such naysayer is Doug Lowenstein, president of the Entertainment Software Association. Weve seen other studies in this field that have made dramatic claims but turn out to be less glib-tongued when objectively analyzed. The ESA has a whole section of its Web site dedicated to the topic of video game violence, which would suggest that they get asked about it a lot.And theyve got plenty of answers at the ready for the critics who want to lay discipline shootings or teen aggression at the feet of the game industry. Several studies cited by the ESA point to games potential benefits for ontogenesis decision-making skills or bettering reaction times. Ley, however, argues such studies arent credible because they were produced by hired guns funded by the multi-billion-dollar game indus try. Were not trying to sell parents anything, he says. We dont have a product. The video game industry does. Increasingly parents are more accepting of video game violence, chalking it up to being a part of growing up. I was dead-set against violent video games, says Kelley Windfield, a Sammamish, Wa.-based mother of two. But my husband told me I had to start loosening up.Laura Best, a mother of three from Clovis, Calif., says she looks for age-appropriate games for her 14 year-old son, Kyle. And although he doesnt play a lot of games, he does tend to gravitate towards shooters like Medal of Honor. But she isnt concerned that Kyle will become aggressive as a result. Thats like saying a soccer game or a football game will make a kid more aggressive, she says. Its about self-control, and youve got to learn it. Ley says he believes further research, for which the Center for Successful Parenting is trying to arrange, will prove a cause-and-effect relationship between game violence and off-screen aggression. But for now, he says, the study released last week gives his institution the ammunition it needs to prove that parentsneed to be more aware of how kids are using their unloose time. Lets quit using various Xboxes as babysitters instead of doing healthful activities, says Ley, citing the growing plaguey of childhood obesity in the United States. And who, really, can argue with that?

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